Principles of animation

Description

The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.

Alternative labels

Skill type

knowledge

Skill reusability level

sector-specific

Relationships with occupations

Essential knowledge

Principles of animation is an essential knowledge of the following occupations:

3D animator: 3D animators are in charge of animating 3D models of objects, virtual environments, layouts, characters and 3D virtual animated agents.

Optional knowledge

Principles of animation is optional for these occupations. This means knowing this knowledge may be an asset for career advancement if you are in one of these occupations.

Digital games tester: Digital games testers review and test various genres of digital games by playing them in order to find bugs and glitches within the game’s functionality or graphics. They may evaluate the capacity of attraction and playability of games. They may also debug the games themselves.
3D modeller: 3D modellers design 3D models of objects, virtual environments, layouts, characters, and 3D virtual animated agents.
Digital games designer: Digital games designers develop the layout, logic, concept and gameplay of a digital game. They focus on playfield design, specification writing, and entry of numeric properties that balance and tune the gameplay.

 


 

References

  1. Principles of animation – ESCO

 

Last updated on September 20, 2022