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Career Guidance Knowledge arts and humanities K021 - arts K0211 - audio-visual techniques and media production Principles of animation
Description
The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.
Occupations requiring this skill
This section is generated automatically.
Skill demand overview
- Essential in 1 occupations
- Optional in 3 occupations
- Total: 4 occupations
- Most common in: ISCO major group 2 (Professionals)
Essential for
- 3D animator3D animators are in charge of animating 3D models of objects, virtual environments, layouts, characters and 3D virtual animated agents. Excludes people performing managerial activi…
Optional for
- Digital games testerDigital games testers review and test various genres of digital games by playing them in order to find bugs and glitches within the game's functionality or graphics. They may…
- 3D modeller3D modellers design 3D models of objects, virtual environments, layouts, characters, and 3D virtual animated agents. Excludes people performing managerial activities. Other titles …
- Digital games designerDigital games designers develop the layout, logic, concept and gameplay of a digital game. They focus on playfield design, specification writing, and entry of numeric properties th…
Related skills
- 3D texturing
- Software interaction design
- Create 3D characters
- 3D lighting
- Animate 3D organic forms
- Create 3D environments
- Apply 3D imaging techniques
- Operate 3D computer graphics software
- Process-based management
- Prolog (computer programming)
- C#
- Draw design sketches
Last updated on February 18, 2026
