Principles of animation

Description

The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.

Occupations requiring this skill

This section is generated automatically.

Skill demand overview
  • Essential in 1 occupations
  • Optional in 3 occupations
  • Total: 4 occupations
  • Most common in: ISCO major group 2 (Professionals)

Essential for

  • 3D animator
    3D animators are in charge of animating 3D models of objects, virtual environments, layouts, characters and 3D virtual animated agents. Excludes people performing managerial activi…

Optional for

  • Digital games tester
    Digital games testers review and test various genres of digital games by playing them in order to find bugs and glitches within the game's functionality or graphics. They may…
  • 3D modeller
    3D modellers design 3D models of objects, virtual environments, layouts, characters, and 3D virtual animated agents. Excludes people performing managerial activities. Other titles …
  • Digital games designer
    Digital games designers develop the layout, logic, concept and gameplay of a digital game. They focus on playfield design, specification writing, and entry of numeric properties th…

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Last updated on February 18, 2026

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