E-learning architect

Description

E-learning architects establish goals and procedures for the application of learning technologies within an organisation and the creation of an infrastructure that will support these goals and procedures.

Other titles

The following job titles also refer to e-learning architect:

eLearning developer
e-learning designer
eLearning architects
eLearning designer
e-learning architects

Minimum qualifications

Master’s degree is generally required to work as e-learning architect. However, this requirement may differ in some countries.

ISCO skill level

ISCO skill level is defined as a function of the complexity and range of tasks and duties to be performed in an occupation. It is measured on a scale from 1 to 4, with 1 the lowest level and 4 the highest, by considering:

  • the nature of the work performed in an occupation in relation to the characteristic tasks and duties
  • the level of formal education required for competent performance of the tasks and duties involved and
  • the amount of informal on-the-job training and/or previous experience in a related occupation required for competent performance of these tasks and duties.

E-learning architect is a Skill level 4 occupation.

E-learning architect career path

Similar occupations

These occupations, although different, require a lot of knowledge and skills similar to e-learning architect.

ICT trainer
e-learning developer
instructional designer
technical communicator
web content manager

Long term prospects

These occupations require some skills and knowledge of e-learning architect. They also require other skills and knowledge, but at a higher ISCO skill level, meaning these occupations are accessible from a position of e-learning architect with a significant experience and/or extensive training.

Essential knowledge and skills

Essential knowledge

This knowledge should be acquired through learning to fulfill the role of e-learning architect.

Digital game genres: The classification of video games based on their interaction with the game media, such as simulation games, strategy games, adventure games and arcade games.
Cognitive psychology: The human mental processes such as attention, memory, language use, perception, problem solving, creativity and thinking.
E-learning: The strategies and didactical methods of learning in which the main elements include the use of ICT technologies.
Learning management systems: The e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
Learning technologies: The technologies and channels, including digital, to enhance learning.
E-learning software infrastructure: The infrastructure properties and specifications required to set up the e-learning environment which provides learning experiences to the audience.
Standards for web-based e-learning: The standards and specifications used for web-based e-learning, such as Sharable Content Object Reference Model (SCORM), which define communications between client side content and a host system supported by a learning management system.
Instructional design models: The guidelines or strategies for designing and developing instructions to ensure learners achieve the intended learning outcomes.

Essential skills and competences

These skills are necessary for the role of e-learning architect.

Provide cost benefit analysis reports: Prepare, compile and communicate reports with broken down cost analysis on the proposal and budget plans of the company. Analyse the financial or social costs and benefits of a project or investment in advance over a given period of time.
Identify training needs: Analyse the training problems and identify the training requirements of an organisation or individuals, so as to provide them with instruction tailored to their prior mastery, profile, means and problem.
Develop e-learning plan: Create a strategic plan to maximise the outputs of educational technology both within the organisation and externally.
Monitor system performance: Measure system reliability and performance before, during and after component integration and during system operation and maintenance. Select and use performance monitoring tools and techniques, such as special software.
Analyse the context of an organisation: Study the external and internal environment of an organisation by identifying its strengths and weaknesses in order to provide a base for company strategies and further planning.
Design information system: Define the architecture, composition, components, modules, interfaces and data for integrated information systems (hardware, software and network), based on system requirements and specifications.

Optional knowledge and skills

Optional knowledge

This knowledge is sometimes, but not always, required for the role of e-learning architect. However, mastering this knowledge allows you to have more opportunities for career development.

Wiziq: The computer program WizIQ is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
Sass: The computer language Sass is a style sheet language that conveys the presentation of structured documents. These documents have to adhere to style sheets, a set of stylistic rules such as font, color and layout.
Engrade: The computer program Engrade is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
Less: The computer language LESS is a style sheet language that conveys the presentation of structured documents. These documents have to adhere to style sheets, a set of stylistic rules such as font, color and layout.
Schoology: The computer program Schoology is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
Lams: The computer program LAMS is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs. It is developed by the LAMS Foundation.
Brightspace (learning management systems): The computer program Brightspace is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs. It is developed by the software company D2L Corporation.
Jsss: The computer language JSSS is a style sheet language that conveys the presentation of structured documents. These documents have to adhere to style sheets, a set of stylistic rules such as font, color and layout.
Human-computer interaction: The study of the behaviour and interaction between digital devices and human beings.
Ict project management: The methodologies for the planning, implementation, review and follow-up of ICT projects, such as the development, integration, modification and sales of ICT products and services, as well as projects relating technological innovation in the field of ICT.
Litmos: The computer program Litmos is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs. It is developed by the software company CallidusCloud.
Sakai: The computer program Sakai is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs. It is developed by the software company Apereo.
Ict system programming: The methods and tools required to develop system software, specifications of system architectures and interfacing techniques between network and system modules and components.
Moodle: The computer program Moodle is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
Style sheet languages: The field of computer language that conveys the presentation of structured documents such as Cascading Style Sheets (CSS). These documents have to adhere to style sheets, a set of stylistic rules such as font, color and layout.
Authoring software: The software that provides pre-programmed elements which allow the development of interactive multimedia applications in order to edit, structure and lay out content intended for publication.
Taleo: The computer program Taleo is a e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
Css: The computer language CSS is a style sheet language that conveys the presentation of structured documents. These documents have to adhere to style sheets, a set of stylistic rules such as font, color and layout.

Optional skills and competences

These skills and competences are sometimes, but not always, required for the role of e-learning architect. However, mastering these skills and competences allows you to have more opportunities for career development.

Conduct content quality assurance: Carry out validation of content by reviewing it according to formal and functional quality, usability and applicable standards.
Manage staff: Manage employees and subordinates, working in a team or individually, to maximise their performance and contribution. Schedule their work and activities, give instructions, motivate and direct the workers to meet the company objectives. Monitor and measure how an employee undertakes their responsibilities and how well these activities are executed. Identify areas for improvement and make suggestions to achieve this. Lead a group of people to help them achieve goals and maintain an effective working relationship among staff.
Assess employees’ capability levels: Evaluate the capabilities of employees by creating criteria and systematic testing methods for measuring expertise of individuals within an organisation.
Keep up to date with subject knowledge: Gather the latest information on the know-how which is related to the subject of the training process.
Provide training on e-learning: Give technical training including how to use an e-learning platform, training applications and standards such as SCORM, as well as e-teaching methods to the teacher or trainer.
Coordinate technological activities: Give instructions to colleagues and other cooperating parties in order to reach the desired outcome of a technological project or achieve set goals within an organisation dealing with technology.
Perform project management: Manage and plan various resources, such as human resources, budget, deadline, results, and quality necessary for a specific project, and monitor the project’s progress in order to achieve a specific goal within a set time and budget.

ISCO group and title

2359 – Teaching professionals not elsewhere classified

 

 


 

 

References
  1. E-learning architect – ESCO
Last updated on August 8, 2022